Draises Logs

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Draises Logs

I have a constant project going on in BFA 0.9.2 - and maybe we will update the project to 0.9.4 soon, as soon as I test the addons and rigs. It runs with two rigged characters so far, both with fur, animation nodes on shapes, very dynamic facial expressions, lots of instances everywhere (grass, leafy trees, wheat fields, flowers and rocks everywhere). I wish I could show more but I have an NDA with my client. It has so far been a nearly 3 month project, and has generated a few gigs in data inside Blender already. It will probably be rendered in Cycles over Sheepit online, or locally in Canada though I work here in Colombia.

I am currently scheming up more projects in BFA to showcase openly, though my next open client and private project is more a Softimage and trueSpace project respectively. 

I have been actively been talking a lot about BFA to the Softimage community. They have started taking the Blender sourcecode to try make it "Softimage" like, but I'm sure they will hit the same walls as BFA. But it would be nice to have their development here also. Softimage has some great 3D philosophies like trueSpace - and they are production and artistically sound. I just hope the Blender system will not fork so much as Linux has, and will stick to only a couple of good contenders, with BFA as a main one. They are mostly only working on theme and shortcuts - but probably are missing out the planning around on the large caveats of Blender that have been fixed with BFA. I think I'll try give more cases to help develop this fork - even if it is maybe kindly asking this community to include the new SI theme and shortcuts with the BFA release, as long as they keep developing cool stuff for BFA. I have also talked a bit about BFA to my facebook community - not large but growing. I invest facebook dollars in there. I do plan to make some BFA breakdown videos and publish there and on my youtube, though it's a small channel. They will probably be workflow/breakdown videos.

I have modified the BFA shortcuts somewhat, the most principal one has been the F key to focus, and remapping all the F functions to mostly R for radius. F is very typical of most software I've used and I use it way too often to keep stretching to the number pad every few seconds during my workflow. The only R conflict is scaleing GP strokes, which I remapped to Alt+R to do the same and R to scale the GP sculpt brush.

I have also modified the modeling shortcuts, and added back some Blender shortcuts. Some of them are the O for proportional editing, quick toggle. I hate having to use the drop down menu to activate/disactivate it. The other shortcuts, as much as I like the simple 1 key press to activate most of them, I have remapped them to be in a multi key numberow system. Why? Because I hate moving my had over the keyboard and prefer to keep them all at the same reach. So I have Alt+1 for extrude, Alt+2 for bevel, Shift+1 for loop, Shift+2 for knife, and so forth. I also have modified the selection, putting them together (at the moment they are all spread out) putting XCV as the respective vertice, edge and face selection modes.

I like ergonomics in my shortcuts, and I prefer NOT moving my left arm around over a keyboard nor EVER taking off my hand from the mouse or pen specially for common things I use more than once in a minute.

I haven't thought about picthing these shortcuts - but I think I would just be happy with the idea of the XCV consistency for selection type and F for focus and R for brush radius fixes (which is easy to remeber, cause R is also scale in other modes).

So, later I'll work on BFA and post my logging here.

Thanks for this fork, you've got support from me. You've actually helped me have some light after suffering two demises of my favorites, trueSpace and Softimage.

 

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Good luck with the project

Good luck with the project Smile

Take care of the incompatibility between Blender 2.78 and 2.79. This affects Bforartists 0.9.2 and 0.9.4 too. Either start and finish it in 0.9.2, or in 0.9.4. You can break things when you start to jump between the two versions.

Just curious, do the lightwavers have a sourcecode version of their fork up and running already?

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Lightwavers? Softimagers you

Lightwavers? Softimagers you mean?

 

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Softimagers i mean

Softimagers i mean I-m so happy

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Yeah, nothing released for

Yeah, nothing released for download yet. Just a lot of discussion and teasers.

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Started practicing and

Started practicing and studying sculpting with my little brother in Bforartists. He has tried Blender before, but never really got into it. He has with BFA now, which is nice. He's an excellent 2D artists and animator. 

But for working in the sculpting.. it feels very clunky still, even with the Blender shortcuts and organized menus - and I haven't really sued a lot of the Brush Panel addon. But I did think up something new.....

I must say that system needs some cleaning up in the panels, that's for sure. It just feels bloated.

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Yes i know, it is bloated,

Yes i know, it is bloated, and far away from optimal. After the 2.79a release we will dive into the workflow, to catch exactly such issues. Let's have a look what can be done here Smile

Means when i can get git back working. They have changed something at github, and now i cannot commit my changes anymore :/

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What? Like the system? or

What? Like the system? or like permission changes? surprise

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I can't push to git anymore

I can't push to git anymore at the moment. Means i cannot send my changes to the repository Smile

Searched for a solution the whole afternoon, without luck. Worst case scenario would be to reinstall Windows. Just to end most probably in the same problem again. I have a real nightmare scenario here.

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Just wanted to say that i am

Just wanted to say that i am back in business it seems. Phew Smile

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We have started up a new project with a new client. I have decided to opt to go with Bforartists here - with my concept artist/illustrator working in it. He doesn't know much, so he's learning as we go. I have the audio recorded, and we are now working in

I found the GP sculpt in my full BFA map needs to be remapped - as the sculpt hold shortcut is conflicting with the GP sculpt pie menu.

So now he's testing the GP workflow. One thing I am noticing is the GP panels are in.. two panels, the Properties Bar and Toolbar all together. You'd think they all be in the Toolbar somehow?

Anyway, all is well so far.

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I once tried to union the

I once tried to union the panels. It was mission impossible. The one in the Properties sidebar is partially hardcoded in C. And there was simply no way to transfer the functionality to the Tool Shelf and to remove it from the Properties sidebar then :(

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Oh well. We need a passionate

Oh well. We need a passionate Blender C guru who likes this project.. 

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Little update on one of the

Little update on one of the videos I've been working on - had around 10 of these built since december, with 3 of them done in Bforartists/Blender. My artist who helped me here is more a Blender guy and is used to the UI of Blender, but when we try troubleshoot and find solutions I immediately go to BFA, it.. just is quicker to find problems/solutions. I think he is starting to test it out, though he's more a Blender shortcuts kind of guy.

We are exporting to Unreal Engine with renders - so created some nice FBX defaults - which might be nice to have as a default. The export dialogues and toolbar is super handy - big time saver (almost no need to script now).

 

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Finally, last fixes for the

Finally, last fixes for the last 10 videos for a new client. What a journey! Ups, downs, new tech, workflow transitions, repetitions and... more than double the hours estimated to deliver. Lots learned.

Interesting Facts:
-It took a sum of nearly 380 hours to produce nearly 9 minutes of animation.
-Software started in Softimage/Mach Studio Pro2 workflow and transitioned to a Bforartists/Unreal Engine workflow
-Project took a duration total of 5 months
-4 people worked on the project, with 2 doing more than 75%
-More than 160 gigs of data were produced.
-A new multi-project management system was created by need halfway through to facilitate future work.

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more than double the hours

more than double the hours estimated to deliver.

Is that not the number one rule? - Make a worst case calculation of how long something takes, add a little bit extra and then double it and you are pretty close to how long it will actually take.^^

The graphics look pretty clean. - Where will those videos be used?

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Yeah, I doubled already, so

Yeah, I doubled already, so in fact it was x3 - x4 my original quote. I had a bad contract and didn't define the object and produciton terms/costs from the start, fortunately they paid more than double to compensate for the repetitive work. Each video averaged around 45 hours each. 

I am finding I am best to 300% my original quoting to be ok..Things you learn as you go. 

These video will probably be used internally within Pavco publicity, websites, catalogues, in distributors etc. They are the largest plumbing importers/distributors in the country here. I have no idea how  I got them as a client. Hopefully after the presidential elections they'll hire for another 10 videos. This time I'm quoting and doing the contract right.

 

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Yeah, animation is a time and

Yeah, animation is a time and data eater Smile

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When with physical health in

When with physical health in little disarray - work goes slow. And this is a project that has suffered due to that. But I'm nearly done. TODAY.

I've been trying to keep track of things for myself - but seeing all the evolution of 2.8 and I see a lot changing already. I am quietly enjoying not needing to log anything.. but at the same time I can't wait, haha, and also get more time into compiling and programming.

Work lengthening.. I covered my costs, but.. I haven't come out on top. I need a better business model.

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A day and a bit ago my

A day and a bit ago my computer decided to corrupt my graphics drivers. I tried to recover them (without a screen or visuals) but failed dismally. So I cleared my system harddrive and started from new: a new Windows 10 installation from zero. I have to admit, the installation process with Windows is a lot smoother than it ever has been, even autoregistering my Tech Insider legal key for me. It even installed all the drivers I needed - including the Nvidia ones.. say what!? But then I had a huge mountain of accounts to log back into, software to install and configure - plus some. This put my work behind a couple of days, and I'm still configuring everything all over again. But nice.. I fixed Windows 10 and it's Task View hotkey issues while in the process, also added features I've always wished to the OS. Also, my harddrive is now half as full and everything loads faster - and I cleaned out a lot of software I've generally never touched. Why not take the time to clean out the old machine!? I've hadn't had to a clean reinstall since more than 2 years now - good work Windows 10. Also, the error was due to a software I used to try remove junk files, human error. Completely preventable. I like this OS. So here is my new Bforaritsts layout - tuned to personal taste.

.. minor tweaks is just menu orders in the properties panel (so that all tick boxes are at the bottom) and the animation toolbar now present everywhere with the animation editors flipped to top and set.. hiding the timeline where I could and working with the Dopesheet. Blender 2.8 fixes this for me, but still doesn't solve the lack of animation controllers in the NLA and Graph editor. With the Animation Toolbar present everywhere the animation timeline is, I solve this.
 

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Glad it is working again

Glad it is working again Smile

I still have to upgrade to Windows 10 at one point. But i wanted to wait until 2020. That's when they will make Windows 7 deprecated. But let's see. Maybe i'll upgrade earlier. I really start to feel the age of my system, which is four years old now. And Ryzens are cheap and super powerful nowadays. I guess i will nevertheless wait for 2020. I hate the whole Windows 10 concept with spying and forced updates that in best case just resets some settings and in worst case makes the PC unuseable.

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Fortunately you can turn off

Fortunately you can turn off most user data collection optionally and/or stop auto updates, unless you're a tech insider on the alpha or betas of future releases (with tech insider they've given me a free license). I haven't had too many issues with Windows 10 updates. It only broke when I personally earased system files with a new "harddrive cleaner" software trying to save drive space after two years of using it. Most new updates or windows " reset" don't even touch system files - which is nice. Only a clean install from zero needs a system wipe.

I like it. Though yes, things might get unuseable with the fast active development of new builds of Windows in the tech insider. 

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The last Windows 10 update

The last Windows 10 update broke my graphics drivers too, 

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This case it was a human

This case it was a human error. I used a third party software to clean drive space, it dug deep and removed a lot of junk files - including Nvidia files and corruepted the system. This wasn't a Windows 10 error. To be honest I've had fewer driver woas in 10 than any other Windows version I've used..

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