The 3D suite Bforartists offers the full art pipeline to create your 3D graphics. From modeling, sculpting, texturing, rigging, animation, rendering up to post processing.
Don't search, make Graphics!
Bforartists is easy to use. It has an intiutive and self explaning graphical UI. There is no need to hunt for secret hotkeys or hidden menus.
For Everybody only!
Bforartists is made for everybody. Hobbyists, indie developers and professionals. It gives you a low entry barrer for beginners, and the full power for advanced users.
Bforartists comes with various polygon modeling tools.
Get Sculpting today!
Add fine details with the sculpting features.
Texture it!
Bforartist comes with various UV mapping tools.
Be creative!
The Cycles Renderer is fast and powerful.
Addons extends!
The addons brings various new tools and functionality to Bforartists.
The world is movement!
Bforartists comes with a powerful bones system. And various animation features.
Tracking for you!
Bforartists offers Camera and Object Tracking.
Post Processing makes it shine!
Bforartists comes with a built in compositor.
Nodes Nodes Nodes!
Cycles offers a nodes based approach to create your shaders.
Scripting can do!
Extend the functionality by your own Python scripts.
What is Bforartists?
Bforartists is a complete 3D suite to create 3D content. It offers you the full 3D art pipeline to create game graphics, prerendered movies and stills. From modeling, sculpting, texturing, rigging, animation, rendering, up to post processing. Have a look at the features page to find out more.
Bforartists stands for Be For Artists. A reminder to develop for the user, not the programmer.
Bforartists is a fork of the popluar open source 3d software Blender. And, similar to Blender, of course also open source and under the GPL v2 or higher, better said in the sum under GPL v3 license. The primary goal of the Bforartists fork is to deliver a better graphical UI and a better usability. This means a complete switch in the useage philosophy. Away from the hotkey and speed centered useage. Towards a user friendly and intuitive graphical UI.
Note that Bforartists is fully functional. Every feature that works in Blender should also work in Bforartists.
Note also, we are always searching for volunteers to get the development going. Every help is welcome :)
Another big milestone is reached. There are the first binaries available for Bforartists. Version 0.1. It is the initial release, the move from Blender to Bforartists. So the main changes are of course the logos and the branding, and that everything works together with the new name. But there are already some first changes in the UI.
The Factory Settings theme is now the blueish theme that can be found in the UI design document. And there are already a few changes at the standard settings too. Including the important change of the default selection method from RMB to LMB. For all changes see the Release Note
One step further in the roadmap. The last week was spent at some research to define the short time goals. Lots to read. Unfortunately it seems that i am a bit too late to the show. The old issues, suggestions and user wishes are hard to find nowadays.
The thread at the Blender Artist page about the absurdest absurdities issues brought up some good points. But Blender storm, a feedback page which had a huge collection of user wishes and ideas, is gone. Wayback machine was of no big help here. And the Phabricator page, that gots installed as a tracker not long ago, is super hard to navigate. And doesn't go back really for long. Seems that quite some things from the before Phabricator era are lost.
Please work with the branch Bfora_Master. The trunk is nothing else than the Blender version that i have used to change it to Bforartists.
All needed changes are done to separate Bforartists from Blender. All Blender graphics and icons are replaced by Bforartists graphics and icons. The links in Bforartists leads not longer to Blender. And we have a bforartists.exe now.
I have started a really big software project here. And this project has reached the point to call for help. The point to ask for volunteers, to organize the pipeline, and the point to start the development.
What is Bforartists?
Bforartists is a fork of the popluar open source 3d software Blender. And is, similar to Blender, of course also open source and under the GPL V3 license.
No development without a development goal. One of the main goals for Bforartists is the rewrite of the graphical UI. The concept already exists. It will be QT based. It will centralize the places for tools and settings. And we will change quite a few more things while rewriting the graphical UI.
You can find the two existing pdf's below so that you can see what awaits you here. The first document describes in detail what to change. And even more important what the benefits of the changes are. The second document is currently more a draft, a list of all UI elements with a first basic dark colour scheme. Both documents will most probably change here and there while developing the prototype. And may change again when implementing it into Bforartists.
This is the currently planned roadmap for the next weeks and months. The farer away means of course the fewer detail. We are currently in the initial funding stage. Find volunteers, start to organize, create a first working release version ...
Initial release:
We need of course first an initial release, with own icons and own name. We don't want to break copyrights. So that's the first goal, to port the whole project from Blender to Bforartists. I am already working at this problem.
The short answer is: because it is more than time that somebody fixes the cruel Blender UI! The UI dilemma already has lasted for too long. And i simply don't see the currently responsible staff being able to do that. Even after their recent announcement to have a break for one year and finally tackle the UI issue. It's still the same people responsible with still the same odd ideas about UI / UX design. The same people who didn't manage to create a good UI in the past 13 years. So chances are very small that they manage it this time.
So what is Bforartists? In short: Bforartists is a project to create a Blender fork with a much better UI and usability. And with the goal to fix all those crazy UI / UX design issues from the past. Like the almighty RMB select issue, which has stopped generations of wanabee Blender users right in the first five seconds.