setting textures from images for material in version 2?

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ochhanz's picture
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Joined: 09/15/2019 - 13:01
setting textures from images for material in version 2?

Hi,

How does one set texture, normal texture and a 3rd texture for a material in bforartists2? I knew how to do it in version 1 and in Blender but I cannot find the material options anymore in version 2 to set the textures from image files.

note: I use the blender engine. It is for 3d models that I want to import later in a game engine.

Thanks

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Reiner's picture
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Joined: 07/25/2015 - 08:59
Hi Ochanz,

Hi Ochanz,

This is done by nodes only now. This part is not different from Bforartists 1 and old Blender 2.79 with Cycles renderer. But a bit more tricky than the old BI materials.

Switch to shading tab with your object. Add a material to your object if you haven't already. In the Properties editor have a look for the Materials Library VX panel. Here you can find lots of useful examples. I would start with the Basic library. And add a few materials from there by simply clicking at the Apply button.

I hope that helps Smile

Kind regards Reiner

 

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ochhanz's picture
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Joined: 09/15/2019 - 13:01
Thank you Reiner it works

Thank you Reiner it works great now Smile (I used the 'simple texture normal' then added a '3rd texture', 'emission' and 'add shader' nodes), I also think it is better this way makes Blender less bloated.

Small request: could you make it that in the Shading node ui that we can move around with a touchpad? Zoom in and out already works but for moving around we need to use a mouse scroll now it seems. Thanks in advance.

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Reiner's picture
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Hm, could you please switch

Great to hear Smile

Hm, i don't have a touch device. could you please switch to the Blender keymap and have a look if it works there? This would give us a hint if we have a problem in our keymap, or if it is a general problem that needs a fix in the Blender core code. 

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davis's picture
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Joined: 07/23/2017 - 11:27
Actually you can also modify

Actually you can also modify all material settings and the textures in the material roll out on the right in list format. - The node editor is more visual and easier to understand for complex materials, but I often use the list view for some quick modifications without the need to go to the node editor. - Just click on the small square next to the different material parametes and a menu pops up with all the possible options for this slot.

 

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