Features

The Bforartists features at a glance.

Note that the features are the same than in Blender. Where we differ is the UI and the handling.

For a deeper description of the differences have a look at our comprarison page: The differences to Blender

Rendering

Features

Rendering is the process of generating an image from a 2D or 3D model, that’s how you create your images. The offline render engine Cycles offers GPU & CPU rendering, a real time viewport preview, HDR lighting support, and many more features. The realtime render engine Eevee offers speed and allows you to judge game asset content in realtime.

Modeling

Features

No 3D software without modeling. You have to create your meshes somehow. Bforartists offers a wide range of tools for polygon modeling. Many tools support Ngons. You can work with curves, metaballs, etc . And there is also Python scripting, with which you can perform and automate more than one modeling task.

Materials

Features

Bforartists comes with a node based material system, which is a visual programming way to create your materials. We also provide a material library with lots of predefined materials available.

Rigging

Features

Where there is a bones system there is rigging. It’s the process to connect your mesh with the bones system. Bforartists offers envelope, skeleton and automatic skinning, weight painting, mirror functionality, bone layers and colored groups for organization and B-spline interpolated bones.

Animation

Features

When you want to make a movie or animated game characters, then you need animation. Bforartists animation feature set offers automated walk-cycles along paths, a character animation pose editor, Non Linear Animation (NLA) for independent movements, K forward/inverse kinematics for fast poses and sound synchronization

Sculpting

Features

The modern art pipeline is nothing without sculpting. There is no other useful way to bring the fine structure to the mesh. Sculpting in Bforartists includes various different brush types, multi-res sculpting support, dynamic topology sculpting, and mirrored sculpting.

UV Mapping

Features

When you want to use textures at your mesh then you need to do UV mapping.

Bforartist offers various UV mapping methods. Fast Cube, Cylinder, Sphere and Camera projections are the traditional UV mapping methods. Conformal and Angle Based unwrapping (with edge seams and vertex pinning) is what is best known as unwrapping. This projects your mesh automatically onto your UV space. Bofrartists also offers multiple UV layers and UV layout image exporting. And once you have done the mapping you can paint directly onto the mesh.

Compositor

Features

Bforartists comes with a built-in compositor. The compositor comes with a library of nodes for creating camera fx, color grading, vignettes and much more, supports Render-layers and Full compositing with images and video files. It is multithreaded and gives the ability to render to mulitlayer Open Exr files.

Simulations

Features

Bforartists offers a range of simulation tools too. The range goes from Fluid, Smoke, Hair, Cloth, Particles up to full Rigid Body physics.

Camera and Object tracking

Features

Tracking allows to mix real movie content with CG created content.

Bforartists includes production ready camera and object tracking. The Camera and Object Tracker includes: automatic and manual tracking, camera reconstruction, real-time preview of your tracked footage and 3d scene, and supports Planar tracking and Tripod solvers

Add-ons

Features

Since Bforartists is a Blender fork, you can use the full range of Blender add-ons inside Bforartists too. There are already quite a few on board. Some of them already enabled, some still disabled.

The range of plugins goes from various generators, like for trees or terrains, across fracture scripts, 3D printing toolboxes up to various im- and export scripts.

File Formats

Features

Bforartists comes with various import and export formats to support a pipeline to many different programs. The range goes across the common 2D file formats like Jpg, PNG, OpenEXR, or Tiff, and various 3D file formats like Obj, X, FBX or Collada.

Scripting

Features

Bforartists comes with Python support. Python is a programming language that is widely used in the CG area. With Python you can change the UI since most of the parts are also made with Python. And you can write Bforartists add-ons.

Interface

Features

The Bforartists UI is highly configurable and customizable, and offers an easy to access and to use graphical UI.

The usage in Bforartists is UI centered.

Geometry Nodes

Features

The geometry nodes editor allows you to modify your geometry in a programmatical and procedural way by adding nodes to influence various aspects of the geometry. It allows visual scripting in a similar way to the shader or compositor editor.

The Bforartists UI features at a glance

Bforartists is a fork of Blender. With the goal to improve the UI. And that is where we differ. So here a few UI highlights that separates Bforartists from Blender.

The detail changes goes into the thousands. So it’s impossible to list them all. We just list some obvious highlights here. For a deeper description of the differences have a look at our comprarison page: The differences to Blender

Toolbar Editor

Features
 
Bforartists comes with a customizable icon toolbar. This toolbar allows you to add the tools that you need most often simply to the top of the UI, which speeds up the workflow. No digging in sub menus. No searching where the tool resides. Have it in the toolbar, and you have always access to it.

Colored Icons

Features

We have colored icons. And we have them everywhere. We have as double as much as Blender. Monochrome icons and pure text menus can be highly stressful for the eyes. Colored icons helps with navigation in the masses of available tools. Best to see here in the modifiers.

 Cleaned up menus

Features

Our menus are cleaned up and streamlined. And doesn’t contain double menu entries for no reason. Such a valid reason is still customizability, which we offer at more than one place.

Left aligned UI Text

Features

You shouldn’t even need to mention such an obvious thing, but our UI text is left aligned where ever possible. Not right aligned, not middle aligned. It is readable like in the western world. From left to right.

Indent content

Features

Our content is grouped together by indenting the sub content. This makes navigation easier. And this way it is easy to see which content belongs to what parent content.

Unused content is hidden

Features

We consequently hide away inactive content so that it is not in the way when you don’t need it. This content is then marked with a triangle button. So that you know that there are more settings to find.

No hotkey only tools

Features

At least not when we can prevent it. Some tools works of course just with a hotkey. But a tool needs a proper entry in the UI. So that the user knows it exists.

Better accessible tools

Features

No digging in deep sub menus or hidden panels for most used functionality. What is used often needs to be at top level UI. Like changing the camera navigation mode.

Quick navigation buttons

Features

Quickly switch between the animation editors. This is also available between the Outliner and the Properties Editor. And the node editors. No pulling around the editors because the space is getting short.

Better tooltips

Features

In Bforartists every tool has its own tooltip name and description. And descriptive text too.

Better default theme

Features

A high contrast default theme that is easy on the eyes that helps reading without eye strain and prevents headaches over time.

Tabs in the Tool Shelf

Features

We have reactivated the tabs in the tool shelf. Working with panels in the sidebar is much faster than digging in the text menus. You can even pin the panels to have them permanently in sight.

The tabs are a double menu entry by design. You can turn it off in the view menu if you don’t need them. Another one can be found in the node editors in the sidebar, where you can find the whole content from the add menu in panels.

Align View Buttons addon

Features

The Align View Buttons addon at the right provides you with the navigation tools that you need for your personal workflow. Here you can activate and view quite a few essential navigation tools from the view menu directly in the header. This can improve the workflow dramatically when you don’t need to dig in the text menus anymore.

The Align View Buttons addon is of course a double menu entry by design. But a highly customizable one. You decide what you need and what you want to display. And you can also simply turn it off. It is an addon.

Extended standard material library

Features

Bforartists comes with an extended version of the material library in the Material Library VX addon. We offer a library of materials that ranges from basic settings like a simple image plus normalmap setup up to a fully featured ocean shader. 

And much much more

The listed points are just a few highlights. The Bforartists UI improvements is not one big change. But a thousand little detail changes to improve the UI and the usability. Most of it can’t even be shown in a simple screenshot without direct comparison of before and after. And the interesting parts are the parts that you don’t notice or don’t see anymore. 

We don’t throw you to death with options and functionality in the default layout that you might use once a year. Most panels are closed by default, and so on. We have removed lots of visual noise from the UI. We have made it cleaner and more organized. You have to use Bforartists to feel the difference. And we permanently improve Bforartists to make the experience even better.