- This topic has 3 replies, 3 voices, and was last updated 6 years, 3 months ago by Draise.
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Bforartists 0.9.7 is ready. The binaries can as usual found here: https://www.bforartists.de/content/download
The release note can be found here: https://www.bforartists.de/wiki/bforartistsreleasenotev097
The Bforartists 0.9.7 release brings mainly small tweaks and improvements. All in all we have 100 changes in this release. We have added some missing icons, made some panels more compact, and so on . And it comes with the changes from Blender 2.79b. We have added two new addons. One for the VSE. And one to create a primitive with adjustable subdivisions. See create tab in the tool shelf. Most tools are now in the tool shelf too. And not longer in header menus. The biggest change is the new Full keymap. Now you can have the navigation from Bforartists with most hotkeys from Blender. Big thanks for creating this keymap goes to Draise here.
As you may have noticed, we have moved to the Github tracker. As a consequence the release note now not longer contains links to the issues. The listed titles in the release note are the commits.
It’s also a milestone release. We getting close to version 1.0. Most of the initial development goals are reached. What is now missing is some last changes and fine tuning. And this means this version should be functional enough for production. As a consequence this release is not longer marked as Pre Production. There are surely still some problems around. But there aren’t this much big changes ahead anymore. At least not in this development cycle, Blender 2.8 is a completely different beast then.
Many thanks to the team! And have fun with the software
– Reiner
Awesome, that was quick.
I have to select “BforArtistsFull” on the splashscreen for the complete keymap I assume?
The only thing I still had to change up are the hotkeys for the tranform manipulators and the left click drag border select.
Yes. And then save startup file
Manipulator hotkeys and left click drag border select are things to test out in the experimental keymap. Which we can create now
I am still not convinced about the lmb drag box select. It made too much trouble. But the manipulator hotkeys are a fine thing. And will surely make their way into the full keymap.
But first i need to fix the manual. We have changed 100 things …
I go to bed, wake up then BAM! New update with 100 fixes! Say whaaaaat!?!!!!!!!!
:dance:
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