Unleash the power of 3D
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  • #24900 Likes: 0
    digimooses
    Participant
    • Posts 21

    Hi.

    This is FYI.

    I downloaded BFA for the first time last Monday, installed it and it was working ok with my Mac Studio M1 Max. Then I met problems with HDR LightStudio Blender addon and decided to remove the BFA app.

    Since I am curious and persistent guy, I decided to download BFA again on Wednesday, but the following error occurred: ”Bforartists.app” is damaged and can’t be opened. You should move it to the Trash.

    Downloaded it for several times. I tried Ctrl/ right click/open. Didn’t help.

    Then I made ”xattr -cr” operation with the Terminal, and that fixed the situation, and opened the app again. But, if I understood correctly, this is not the right way to proceed.

    But. There are also good news. Now 3DConnexion Space Mouse works with the Monday- and this Wednesday xattr -cr -version of BFA 3.3.0.

    Was I just lucky on last Monday, or what happened on Wednesday?

    Bforartists in now the only Mac Intel app, which is not working with Rosetta 2 on my Mac Studio M1 Max. I am running Fusion 360 and 3DCoat also with no errors. Also the previous Mac version of Bforartists worked but not with 3DConnexion Space Mouse.

    Just letting you know.

    BR

    Digimooses

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    #24902 Likes: 0
    BFA-Reiner
    Keymaster
    • Posts 736

    Hi digimooses,

    Thanks for the report. I have unfortunately no idea what is going on, sorry. Maybe the download was simply damaged. I will make a tracker entry and ask our Mac maintainer if he has an idea.

    EDIT, task created. https://github.com/Bforartists/Bforartists/issues/3257

    You can at any point report such things directly to the tracker too 🙂

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    #24910 Likes: 0
    digimooses
    Participant
    • Posts 21

    Thanks for fast reply.

    I will bookmark the link. I just tested with Blender 3.3.0 Intel-Mac version, and it works ok, if this helps at all.

    #24911 Likes: 0
    BFA-Reiner
    Keymaster
    • Posts 736

    They don’t compile for us, so … ^^

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    #24921 Likes: 0
    BFA-Reiner
    Keymaster
    • Posts 736

    Our Mac maintainer had a look at it, but can’t do anything here scine he misses the device to test. So there is little that we can do here, sorry.

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    #24939 Likes: 1
    digimooses
    Participant
    • Posts 21

    Ok.

    No worries. Thanks for trying. Let’s hope that the coming version of Bforartists Mac version works better. However, I did some rendering speed tests with this ”xattr -cr” operated version of Bforartists 3.3.0, and compared the results with Blender 3.3.1 LTS.

    Classroom test file. With Cycles GPU Render and 300 samples, 2K Image:

    Blender Apple Silicon 3.3.1: 1.28.95 (Min, secs)

    Bforartists Apple Intel 3.3.0: 1.28.19 (Min, secs)

    With BMW test file and 1225 samples, 2K image:

    Blender 40.48 sec

    Bforartists 48.68 sec

    So it seems that Rosetta 2 is not making the rendering speed any slower in Mac Intel version of Bforartists when comparing the results with the native Apple Silicon Blender version.

    This post has received 1 Likes.
    #24940 Likes: 0
    BFA-Reiner
    Keymaster
    • Posts 736

    We have meanwhile released Bforartists 3.3.1. The mac version may need a few more days though. But i fear it wil have the same trouble to you 🙂

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    #24941 Likes: 0
    digimooses
    Participant
    • Posts 21

    I know that Mac users are the minority in this business. Specially the Apple Silicon users, since the  rendering power and power/cost are on the PC side. I will keep my fingers crossed. 🤞

    #24996 Likes: 0
    digimooses
    Participant
    • Posts 21

    Keeping my fingers crossed didn’t help. Bforartists version 3.3.1 does not open on Mac Studio Max either. It gives the same error as the previous version 3.3.0.

    #24997 Likes: 0
    BFA-Reiner
    Keymaster
    • Posts 736

    That’s sad to hear. Well, it is a general problem of the Mac that it has now two architectures. Just that i have asked, would you mind to get involved and compile a BFA version that works at your mac from time to time? 🙂

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    #25006 Likes: 1
    digimooses
    Participant
    • Posts 21

    Thanks for asking about my interest of getting involved. Unfortunately I am just a learning user, not a coder. I have also decided to stick with the Apple Silicon version of Blender from now on.

    But I hope you will find an Apple Silicon maintainer in the future.

    This post has received 1 Likes.
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