Unleash the power of 3D
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  • #7564 Score: 0
    Sebastian Perri
    Participant
    • Posts 289

    There is no better way to learn a software than to use it on a complete project from start to finish. – So I thought it would be a good idea to create a simple scene from scatch, to do some modeling, texturing and rendering exercises in BforArtists.

    This is the result after one day of experimenting and learning functions I never used before. ;)

    I started out with a low poly branch model

    and went on to test the sculpt workspace.

    Next up UV unwraping and texturing.

    More modeling for the leaves, trying out some modifiers for symmetry, subdivision and deformation.

    Lots of test rendering for the material setup. – The “real time” rendering of Cycles in the viewport is really handy.

    More modeling…..

    … and creating shaders….

    The camera composition for the rendering. …

    The final rendering took about 12 minutes with gpu rendering for a 3000px wide image, including the dof effect. Not too bad. :D

    To finish it off, I shot some blurred photos outside as a background for the final compositing. All put together in Affinity Photo.

    BforArtists is for sure a very capable 3d suite. I am very impressed. – Let´s see what´s next. :D

    #10567 Score: 0
    BFA-Reiner
    Keymaster
    • Posts 4704
    1 pt

    This is an impressing result. Thanks for sharing :)

    This is my signature

    #10579 Score: 0
    svensly
    Participant
    • Posts 935

    Very nice! Inspires me to publish something personal her.

    If I didn’t have an NDA with my client and current work, I’d post it here too!

     

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